Gal Sim is now playable and testable

A 2D turn based stratgey simulator to be played in conjuction with SWFA

Moderators: nickersonm, insecttoid3, Corran_Horn

Postby Big Hed » Thu Nov 20, 2003 7:15 am

Well I got the latest jre, Ill try a reinstall though and if that doesnt work ill send you an email

well fortunatley the reinstall worked but I just realized I dont have an account [img]tongue.gif[/img]

[size="1"][ 20. November 2003, 06:26 AM: Message edited by: Big Hed ][/size]
Big Hed
 
Posts: 1313
Joined: Tue Sep 17, 2002 12:00 am
Location: Singapore

Postby CurseUppl » Thu Nov 20, 2003 12:17 pm

Same :D
User avatar
CurseUppl
 
Posts: 2622
Joined: Wed Nov 06, 2002 1:00 am
Location: Denmark

Postby Bern » Thu Nov 20, 2003 1:18 pm

Big Hed and Cursuppl, send me an email at mark.berneti@bellsouth.com with your requested username and password and I will add you in ASAP.

[img]smile.gif[/img]
Bern
Junior Member
 
Posts: 1789
Joined: Thu Jan 04, 2001 1:00 am
Location: Newnan, GA, USA

Postby Kyp678 » Thu Nov 20, 2003 10:18 pm

Yeah, I just realized the java install I was being linked to in yahoo/google searches wasn't the latest but that's all fixed now. Email's sent.
Kyp678
 
Posts: 1875
Joined: Thu Jul 12, 2001 12:00 am

Postby Turgidson » Thu Nov 20, 2003 11:34 pm

Won't have time to test it alas (will soon move -> no internet for undefined time).
Turgidson
 
Posts: 1237
Joined: Sun Mar 24, 2002 1:00 am
Location: France

Postby Pos_21 » Fri Nov 21, 2003 3:33 am

Mail Sent :D
User avatar
Pos_21
 
Posts: 2243
Joined: Sat Feb 24, 2001 1:00 am
Location: Missouri (Kansas side), US

Postby Big Hed » Sat Nov 22, 2003 3:38 pm

mail sent bern! [img]smile.gif[/img]
Big Hed
 
Posts: 1313
Joined: Tue Sep 17, 2002 12:00 am
Location: Singapore

Postby CurseUppl » Sun Nov 23, 2003 6:10 am

I understand the basics of this game, but lag is a killer, it confuses so much when rotating camera, is it possible to get it to rotate smoothly
User avatar
CurseUppl
 
Posts: 2622
Joined: Wed Nov 06, 2002 1:00 am
Location: Denmark

Postby Kyp678 » Sun Nov 23, 2003 8:25 am

It's not lag, I'm gettin the same thing in the app with mine. Rotating camera angles are sluggish, and figuring out the 3d plane can be quite fun as well. Now to see how the battle stuff works in a turn or two ;)
Kyp678
 
Posts: 1875
Joined: Thu Jul 12, 2001 12:00 am

Postby Bern » Sun Nov 23, 2003 6:00 pm

the more stuff that is close to the camera, i.e. our little melee, the more sluggish it will be.

I am working on ways to have it paint quicker but if you can just bear with it for now.

I may put in detail options, like "no stars" or have it only draw out stuff that is really close to the camera angle.

Its a beta and Im trying to figure ways to make it go faster.
Bern
Junior Member
 
Posts: 1789
Joined: Thu Jan 04, 2001 1:00 am
Location: Newnan, GA, USA

PreviousNext


Return to Empire vs Republic




Users browsing this forum: No registered users and 1 guest

cron