some cool maps...

The TGU Counter Strike Clan

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AndyXn
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Post by AndyXn » Thu Jul 17, 2003 9:02 pm

i think thats somthing similar to custom sounds getting put on a server

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Crook
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Post by Crook » Fri Jul 18, 2003 2:53 pm

From what I can gather, the BSP format is simply an archive, and contained within this archive is a .WAD file which itself is an archive of the textures.

The idea is to get the wad out, edit it and re-insert it into the bsp. Bingo, new textures adn a few TGU logos instead of graffiti and such like.

Mad_Larkin
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Post by Mad_Larkin » Fri Jul 18, 2003 3:43 pm

been fooling around with wrodl craft 3, which im finding difficult to use, but i cant see a way of decompiling the bsp. if any of you come across a proggy, let me know

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Crook
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Post by Crook » Fri Jul 18, 2003 8:22 pm

Well, on another route there are some WAD files in the base cs folder. The cs_dust.wad can be altered no problems. Here's an early result:


Image

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The RaVen Effect
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Post by The RaVen Effect » Sat Jul 19, 2003 3:57 pm

Originally posted by Lau @}:- -:
so is any of these new fellas goin on the custom server?
I'd consider it, if I thought there was a chance of more than 3 people playing them.

Lau @}:- -
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Post by Lau @}:- - » Sun Jul 20, 2003 12:53 am

I prefer the custom server so i always check the custom server first but id have to say most of the time it is empty which is disappointing.

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The RaVen Effect
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Post by The RaVen Effect » Sun Jul 20, 2003 12:54 am

I feel the same way

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