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The HW:Trek guys take on HW:2!

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Post by Meurig » Wed Mar 31, 2004 1:56 am

Originally posted by Sjet vs. Kerrigan:
Taking models from people who are not registered on the Relic forums is no longer an offense at the Relic forums. :( Slamoid could restart the mod if he wanted to.
Rather a self-important and stupid ruling isn't it?

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Post by Sjet vs. Kerrigan » Wed Mar 31, 2004 2:40 am

Captain Pierce: Looking at his latest release, it appears that evillejedi also has one texture per ship. OK, two: one diffuse map and one glow map. I am still amazed at how fast he is producing models. He's got 84 ships in his latest version.

Meurig, making a consistent set of rules about Intellectual Property for HW2 modding is really hard, since the EULA for HW2 doesn't even say it's allowed. There was quite a to-do at the Relic forums about it, and eventually the admins decided it was too much to deal with.

[ 31. March 2004, 02:46 AM: Message edited by: Sjet vs. Kerrigan ]

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Post by Talonpest » Wed Mar 31, 2004 7:34 pm

You guys should ask EvilleJedi for some pointers. He's got to have streamlined the process of getting ships in game if he's got close to 100 of them in working by himself.

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Post by TheOneNamedViper » Wed Mar 31, 2004 8:24 pm

Originally posted by Meurig47:
</font><blockquote>quote:</font><hr />Originally posted by TheOneNamedViper:
Let's just say that if you aren't completely familiar with Maya in the first place, you aren't gonna know how to successfully use the HW2 importer.
Says who? </font>[/QUOTE]Well, I'm merely speaking from my own experience...

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