New SW:I Screenies!

Moderators: Maverick, DesertFox82, Zeelich, WarAce_505

Zeelich
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Post by Zeelich » Tue Dec 07, 2004 4:24 pm

They do, and that is why I don't use that type of effect in SWNR. However, the way I see it is this: The Empire is invading the Star Trek universe. Therefore, Star Trek physics apply. [img]smile.gif[/img] Plus, the weapons don't know what race a ship belongs to, so you have to choose one effect or another.
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Zeelich
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Post by Zeelich » Wed Dec 08, 2004 9:31 am

Got some new pics....

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The ballance is getting better. I think I may have nerfed the Spacedock, but I can fix that. StarDestroyers have become a little too powerfull to. Image

Still lots of fun. :D
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Meurig
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Post by Meurig » Wed Dec 08, 2004 11:25 am

That spacedock ohhhhhh soooo needs more sides on its main saucer!

Zeelich
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Post by Zeelich » Wed Dec 08, 2004 11:35 am

I know, but it's already almost 4000 poly's. [img]smile.gif[/img]
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deathblane
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Post by deathblane » Thu Dec 09, 2004 1:01 pm

Aye but you can only have one of them.

Zeelich
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Post by Zeelich » Thu Dec 09, 2004 1:57 pm

Argh! Untill you mentioned it Meurig I was able to ignore the lack of sides. Now it's all I can see! :D I'll HAVE to fix it now! [img]smile.gif[/img]
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TheOneNamedViper
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Post by TheOneNamedViper » Thu Dec 09, 2004 3:43 pm

Hey, it's why he's here. :D Nice work btw, Zeelich. I'm looking forward to the result. [img]smile.gif[/img]

Zabaron
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Post by Zabaron » Sat Jan 08, 2005 8:48 pm

Making any progress? Any closer to a release? :D

-Zabaron

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DesertFox82
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Post by DesertFox82 » Fri Jan 21, 2005 10:55 pm

Originally posted by Zeelich:
This is SW:I, not the SW vs ST for HW2. [img]smile.gif[/img]
What? What's that about a SW vs ST mod for HW2?

Zeelich
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Post by Zeelich » Sat Jan 22, 2005 5:25 am

I had hoped to start one. However, Relic did there best to make sure I couldn't do much to MOD HW2. That sorta saped my motivation and I just coudn't get into it.
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