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The Gaming Union • View topic - StarWars: Invasion Version 0.3 Released!

StarWars: Invasion Version 0.3 Released!

Moderators: Maverick, DesertFox82, Zeelich, WarAce_505

Postby Zeelich » Sun Jan 30, 2005 4:48 pm

That's right! It's what you've been waiting for! StarWars: Invasion, version 0.3 is up and running!

You can find the link in the of the SW:NR website

While you wait, there are four never before seen SW:I screenies on the SW:NR news page! Right !

Enjoy!

[size="1"][ 30. January 2005, 03:59 PM: Message edited by: Zeelich ][/size]

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Postby TheOneNamedViper » Sun Jan 30, 2005 4:54 pm

Impressive. I expect this to keep me occupied for a while as soon as I can get to my HW cd. :D
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Postby nickersonm » Sun Jan 30, 2005 11:32 pm

Woo, thanks Z! Unforunately I won't be able to play it until tomorrow :( .
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Postby 90-8742 » Fri Feb 04, 2005 10:03 pm

hay Z
it's been about a year since i have been here but I love the mod both mods but I have had a slight problem with the St vs SW and a couple of ideas.

problem : as the empire I can't build a carrier.

Ideas : why not use other universes in the non-playable slots like B5 of farscape?

If you have coverd this in another post I apoligize
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Postby Zeelich » Sat Feb 05, 2005 6:40 am

The Imps don't have a carrier. I was going to put the Imp Escort Carrier in, however, I havn't done the texture yet.

As for your idea, it's a good one. There is room for a few good ships. [img]smile.gif[/img] I don't really have the time to mess around with it now though.

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Postby AkiraRulez » Sat Feb 05, 2005 11:35 pm

Damnit.... you made me reinstall HW1... :D

and btw... i see i still have the fansite somewhere online... (half done :rolleyes: )
Gonna remake it to a real tribute!!! :D [img]tongue.gif[/img]
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Postby Keyan Farlander » Thu Feb 10, 2005 11:04 pm

Very Nice [img]smile.gif[/img]
but isnt the Defiant for the federation toooo overpowered?
41000 something attack points? a few of those can take out anyship in the fleet!!
In general, i think that the Imps are slightly underpowered. FOr some reason, on the multiplayer, the Imps had a carrier (ISDI) the first time i played it but not any other times. also, the resource collector seems to be missing when i play as empire(skirmish)...
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Postby Del » Sat Feb 12, 2005 10:09 pm

Agreed. Plus in single player, I know it's not optimised for singleplayer but... you get both the Sov and the Defiant on mission 1 ! LOL the two best fed ships. And the defiant does take out any ship in one or two runs.
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Postby Pierce 2: The Sequel » Sat Feb 26, 2005 2:06 am

That's pretty much how it worked in DS9, though... (except when they wanted it not to be... :rolleyes: )

I downloaded the mod like the first day it was released, but haven't somehow had a chance to check it out yet... :/ Hopefully soon...

[size="1"][ 26. February 2005, 01:07 AM: Message edited by: Pierce 2: The Sequel ][/size]
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Postby Defender_16 » Mon Feb 13, 2006 4:33 am

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