The Last Patrol....

A Babylon 5 mod for Homeworld

Moderators: Spooky, Crook, Thursday

shadow2281

Post by shadow2281 » Fri Apr 26, 2002 7:25 pm

if u r really fretting about going up against victorys and shadow vessels simply alter the the corresponding .shp files for each and lower their fire power or armour:P. its what i did in gw1

Bad__Carma
Junior Member
Posts: 81
Joined: Wed Mar 06, 2002 1:00 am
Location: england,somerset

Post by Bad__Carma » Fri Apr 26, 2002 7:28 pm

we dont meen vcd we meen vorlon dreadnouts lol i now i had all ready thout of that but it could spole the chalang lol

Bad__Carma
Junior Member
Posts: 81
Joined: Wed Mar 06, 2002 1:00 am
Location: england,somerset

Post by Bad__Carma » Fri Apr 26, 2002 7:35 pm

heres a question for the mod team what r the beam weapon stats on the vd? eg

;Minbari beam weapon
GUN 0
{
Type GUN_Gimble
SoundType GS_LargeIonCannon
BulletType BULLET_Beam
MinAngle 0
MaxAngle 15
DamageLo 200
DamageHi 210
BulletLength 15000.0
BulletRange 15000.0
BulletSpeed 0.0
BulletMass 0.0
FireTime 6.0
BulletLifeTime 4.0
TriggerHappy 0.1
thanq

Thursday
Posts: 2558
Joined: Sun Oct 15, 2000 12:00 pm
Location: UK
Contact:

Post by Thursday » Sat Apr 27, 2002 12:39 am

Originally posted by Bad__Carma:
heres a question for the mod team what r the beam weapon stats on the vd?
We haven't balanced it yet.

Light Soldier
Posts: 1288
Joined: Sat Feb 10, 2001 1:00 am
Location: Kulju , Finland

Post by Light Soldier » Sat Apr 27, 2002 7:47 am

It will propably be some hilarious moments attacking those VD's.A massive fleet of Starfuries hopelessly attacking those VD's,the VD power's up it's main cannon and unleashes hell Image

Shadegrown
Posts: 1190
Joined: Mon Nov 13, 2000 1:00 am
Location: Tampere, Finland
Contact:

Post by Shadegrown » Sat Apr 27, 2002 1:10 pm

Don't worry about mission 4. The number of p1ionarrayfrigates will be reduced in that mission. Otherwise you don't have a chance against the dreadnoughts. Trust me, I've tested it Image

Post Reply

Return to “B5: The Great Wars”