W40K: DoW .RSH Texture Viewer/Extractor

A Babylon 5 mod for Homeworld

Moderators: Spooky, Crook, Thursday

Spooky
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Post by Spooky » Wed Sep 22, 2004 10:59 pm

Here is the second tool of mine for Dawn of War, a viewer/extractor for the games .RSH files:

Image

You can grab a copy from here:

www.b5mods.com/tools/w40k/SpookyRSHv100.exe

Have fun Image

[ 22. September 2004, 11:00 PM: Message edited by: Spooky ]
<b><i><a href="http://www.b5mods.com/" target="_blank">Babylon 5: The Great Wars</a> and <a href="http://www.tgu.org.uk/users/saab/saab/saabhome.htm" target="_blank">Space: Above and Beyond</a>
Mods for Homeworld. GW Mod and Forums kindly hosted by <a href="http://www.tgu.org.uk/" target="_blank">The Gaming Union</a></b></i>

Zardalu
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Post by Zardalu » Sat Sep 25, 2004 10:44 pm

I haven't got the game yet.. does anyone know if this tool extracts meshes?

Spooky
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Post by Spooky » Mon Sep 27, 2004 9:35 pm

Nope - .RSH files are texture files only... [img]smile.gif[/img]
<b><i><a href="http://www.b5mods.com/" target="_blank">Babylon 5: The Great Wars</a> and <a href="http://www.tgu.org.uk/users/saab/saab/saabhome.htm" target="_blank">Space: Above and Beyond</a>
Mods for Homeworld. GW Mod and Forums kindly hosted by <a href="http://www.tgu.org.uk/" target="_blank">The Gaming Union</a></b></i>

umpalumpa
Junior Member
Posts: 1
Joined: Sun Apr 17, 2005 12:00 am

Post by umpalumpa » Sun Apr 17, 2005 12:43 pm

i keep getting a error saying

Component 'Comdlg32.ocx' or one of its dependencies not correctly registered: a file is missing or invalid

What should i do to fix this

[ 17. April 2005, 12:52 PM: Message edited by: umpalumpa ]

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Crook
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Post by Crook » Sun Apr 17, 2005 3:45 pm

vb6 runtime files maybe?

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