Creating B5 weapons tutorials?

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Creating B5 weapons tutorials?

Post by maxdamage » Tue Apr 04, 2006 9:52 pm

Are there any B5 weapons tutorials to create decent B5 weapon texs for games?



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Post by Crook » Wed Apr 05, 2006 3:01 pm

B5 weapons arent that hard to do, and i guess it depends on the game youre making them for.

most are just beams - easy to knock up in psp or ps. which weapons are you doing?
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Post by maxdamage » Thu Apr 06, 2006 9:25 pm

Crook wrote:B5 weapons arent that hard to do, and i guess it depends on the game youre making them for.

most are just beams - easy to knock up in psp or ps. which weapons are you doing?

The Omega Cannon Beam weapon and the Shadow Boser Slicer Beam for the moment.


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Post by Crook » Fri Apr 07, 2006 12:21 pm

Easy enough to knock up something:
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Post by maxdamage » Mon Apr 10, 2006 10:17 pm

Crook wrote:Easy enough to knock up something:

Thanks and I will try and see if I can do that in PSP 8 as soon as I find a way to create the middle section of the Shadow Battlecrab I'm busy trying to make in Milkshape 3D....The polies should be about 13k when I'm finished.



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Post by Chevieblazer » Tue Apr 11, 2006 4:34 pm

maxdamage wrote:The polies should be about 13k when I'm finished.


:eek:
gotta put a bump map texture on this, and it will look better than the one from the show!

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Post by maxdamage » Tue Apr 11, 2006 10:13 pm

Chevieblazer wrote::eek:
gotta put a bump map texture on this, and it will look better than the one from the show!
What was wrong with the one from the show?


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Post by maxdamage » Thu Apr 13, 2006 9:54 pm

This is the Shadow Boser Slicer Beam I was thinking about:



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Post by Crook » Thu Apr 13, 2006 11:22 pm

Easy enough:

did the basic texture in LW, then a bit of post work on it.
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shadow_slicer.jpg

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Post by maxdamage » Thu Apr 13, 2006 11:37 pm

Crook wrote:Easy enough:

did the basic texture in LW, then a bit of post work on it.
Cool but I would like to create those texs myself in PSP8 but I am still a noob in PSP 8......



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