PK carrier v2 WIP

The only MOD to bring the fantastic Farscape universe to the best ever space RTS

Moderators: Supernova, Meurig

deathblane
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Post by deathblane » Tue Nov 09, 2004 1:58 pm

Very impressive, I take it it's on to the body now?

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Meurig
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Post by Meurig » Tue Nov 09, 2004 3:27 pm

Either that or texturing what I've got so far, which I'm tempted to do, since the whole mesh will be very high poly when it's done, and so hard to manage.

Stan
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Post by Stan » Tue Nov 09, 2004 5:48 pm

They look amazing, your moddeling skills are very good

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Meurig
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Post by Meurig » Tue Nov 09, 2004 9:30 pm

Image

Sheriden
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Post by Sheriden » Tue Nov 09, 2004 10:43 pm

damn that is nice. can't wait to see the body take shape.

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Meurig
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Post by Meurig » Wed Nov 10, 2004 1:27 am

An extremely early texture portion for the top of the top ring.

Image

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Meurig
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Post by Meurig » Wed Nov 10, 2004 4:22 pm

A bit more discolouration and a little bumpage. The underlying panels will change at some point, they look naff as is.

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Meurig
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Post by Meurig » Sat Nov 13, 2004 9:19 pm

Since I know everybody is so thrilled about this project, here's a semi-update. I've had a lot of uni work to do the past week so updates have been slow, but I've also been making a set of ginormous bump maps, which take ages to draw. Here is the wip bump map for the top of the top ring shrunk to half size, and a render of it just slapped onto the ring without any depth adjustments or anything.

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Meurig
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Post by Meurig » Sun Nov 14, 2004 5:10 am

The god forsaken uber bump is done! And with it I think the bumps for the entire top side of the top ring are done, now I just need to do the customised colour and spec, the panels are pretty crap applied as they are.

Got some uni work to do first though, a Western village to model!

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Sheriden
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Post by Sheriden » Sun Nov 14, 2004 7:26 am

holy crap M47, that is some hawt shit!!!

keep up the good work, oh and good luck with all that uni stuff too eh.

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