Pathfinder Ship WIP (R2 Multi-gun corvette?)

The only MOD to bring the fantastic Farscape universe to the best ever space RTS

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Meurig
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Post by Meurig » Mon Mar 24, 2003 4:05 pm

This one may need some slot jiggling, I'm considering minelayer corv, so it can fire two high power missiles, as the ship is never seen firing.
As a high poly mesh, its very simple, just 30k polys, but I did that for a reason. That being that when there are 50 pods as there are supposed to be, the scene has over 1.4 million polys in it, which is a real strain on a PC, when textures are applied to this and smoothing is sorted out it will definatley be good enough to texture a low poly version.
Heres 1.4 million polys worth.
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Ber§erK
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Post by Ber§erK » Mon Mar 24, 2003 4:22 pm

Looking good, get those smoothing groups sorted and add some textures so we have yet another amazing mesh to add to the collection! Image

Supernova
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Post by Supernova » Mon Mar 24, 2003 4:25 pm

Um, wow thats a lot of ships,

very nice model, it shouldn't be too hard to texture, but the low poly version is going to be a pain, thats going to be a lot of polies

oh yeah Raytracing Reflections Image

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[This message has been edited by Supernova (edited 24 March 2003).]

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Meurig
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Post by Meurig » Mon Mar 24, 2003 4:28 pm

I turned the reflections off on purpose, theres enough going on in that pic without twice the amount!

Supernova
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Post by Supernova » Mon Mar 24, 2003 4:35 pm

lol, ok i thought you just forgot again Image well upload her, i'll texture her to night if u want.

Oh yeah, good work with the metanurbs

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[This message has been edited by Supernova (edited 24 March 2003).]

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Meurig
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Post by Meurig » Mon Mar 24, 2003 4:40 pm

I've got a few things to do with it, I'll upload it in a bit Image

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Cleron
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Post by Cleron » Mon Mar 24, 2003 4:47 pm

good ship should look good with textures Image

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