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The Gaming Union • View topic - Peacekeeper Vigilante... version 2!

Peacekeeper Vigilante... version 2!

The only MOD to bring the fantastic Farscape universe to the best ever space RTS

Moderators: Supernova, Meurig

Postby Meurig » Fri Feb 13, 2004 11:25 am

HAZZAHHH!!!

Its taken four and a half bloody months, but my university internet is finally working!! No more 56k for me :D

Supernova, get on ICQ, there is work to be done :D


On the modelling front, I got a bit sick of doing Talyn, organic modelling isn't my strength. So last night I thought, 'Ok, I will play to my strength', and since my strength is industrial style modelling, behold the start of the new Peacekeeper Vigilante.... Version 2!

300k pic, so here it is as a link.



[size="1"][ 15. April 2004, 04:59 PM: Message edited by: Meurig47 ][/size]
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Postby TheOneNamedViper » Fri Feb 13, 2004 12:39 pm

cool.

This is a good start [img]smile.gif[/img]
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Postby deathblane » Fri Feb 13, 2004 10:34 pm

Funky engine array, err I think ;) . Looking mighty good though.
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Postby Meurig » Sat Feb 14, 2004 12:17 am

Yeah its the engines.

This time around I'm making it as accurate as possible detail wise, and THEN adding some more of my own, so with any luck it will end up being a higher detail level than the shows'.
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Postby Supernova » Sat Feb 14, 2004 1:25 am

FINAL-FRIG'N-LY!!! LOL! [img]tongue.gif[/img]

Good work so far! I just hope I'm not texturing it again [img]tongue.gif[/img]
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Postby Meurig » Sat Feb 14, 2004 3:00 am

Engine block first.

32k polys at the moment.

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Postby Homer » Sat Feb 14, 2004 4:39 am

that looks nice there :D
"You can't outrun death forever, But you can make the bastard work for it."

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"Last of the Lances" AFC 32

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Postby Meurig » Sat Feb 14, 2004 3:02 pm

Thanks for the comments, folks [img]smile.gif[/img]


I think the back is as detailed as it needs to be now, the bits around the main engines are going to be lit by the bright engine flares in the end anyhoo.

43k now.

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Postby Ber§erK » Sat Feb 14, 2004 3:06 pm

It will have to do, i guess [img]tongue.gif[/img]
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Postby Meurig » Sat Feb 14, 2004 5:12 pm

Updatey-o, the engine module is nearing done, and the top bit in front of it is starting to get detailed.
78k now.

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