Beginner modder wanting to help

Discussions of various Star Trek ships and mods for Cataclysm

Moderators: TheStressPuppy, Dolphoenix, Charvell, Pierce 2: The Sequel

AstroMat1
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Joined: Wed Nov 01, 2000 1:00 am
Location: Cedar Rapids, IA, USA
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Post by AstroMat1 » Tue Aug 20, 2002 4:51 am

Originally posted by TheStressPuppy:
aww dont fret astro u got other talants we can use Image
Yeah true. Still, wouldn't hurt to learn how to model, I guess.

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Matt Swayne
aka AstroMat1

Sound guru for Armada, JKII, and other games...just for fun.

Also MEXer and SHPer for Homeworld!

Xiggy
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Posts: 326
Joined: Sun Apr 29, 2001 12:00 am
Location: Missouri

Post by Xiggy » Wed Aug 21, 2002 1:17 am

Tipoes sux.. hehe..
Thats one problem, Modeling requires high priced tools and A knowledge of Math I think.. and I'm not good at math..
Picks up Cardboard chunk again and sticks out thumb

TheStressPuppy
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Post by TheStressPuppy » Mon Aug 26, 2002 7:07 am

Originally posted by Xiggy:
Tipoes sux.. hehe..
Thats one problem, Modeling requires high priced tools and A knowledge of Math I think.. and I'm not good at math..
Picks up Cardboard chunk again and sticks out thumb
Not true.. Milkshape 3d is a good modeling program, and its well worth the $20 registration fee. http://www.swissquake.ch/chumbalum-soft/index.html

As far as math, you just need to know how to add/subtract, and if all else fails get a calculator Image

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