Hiigara Planetia

Discussions of various Star Trek ships and mods for Homeworld

Moderators: Redragon, TheStressPuppy, Dolphoenix

Manticore
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Post by Manticore » Wed Mar 24, 2004 11:26 pm

Originally posted by Howedar:
Most of us are in college or working full time at this point.
Okay, was just wondering. And yes, college does eat up your time (see custom tag). I'm not trying to accuse you of being lazy or anything.

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TheOneNamedViper
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Post by TheOneNamedViper » Thu Mar 25, 2004 7:17 pm

*whacks Manticore for trying to accuse us of being lazy*

*re-reads post*

Oops, sorry. [img]tongue.gif[/img]

Manticore
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Location: Landing, Jason Bay, The Star Kingdom of Manticore

Post by Manticore » Thu Mar 25, 2004 8:18 pm

(rubs head)

Feel the love they said...embrace peace they said...look what that got me?

[img]tongue.gif[/img]

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FendeR
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Post by FendeR » Thu Mar 25, 2004 8:19 pm

[img]graemlins/laugh.gif[/img]
Someday, I'll own one of these biatches...:grinangel
[SIGPIC][/SIGPIC]

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Gust0o
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Post by Gust0o » Thu Jul 15, 2004 10:58 am

Just as a suggestion, with regards to the hosting of Hiigara Planetia, it would be well worth checking in with either Bzb or Tex - Sol gave up the actual running of the site some months ago.

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ThomastheCat
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Post by ThomastheCat » Tue Jul 20, 2004 5:52 am

Well, I suppose, pending word from Dolph, the Hiigara Planetia site can be deleted from TGU servers, as we've got Trekmkods.com up and running and HP is somewhat outdated.
Illustration/Concept Design
Ad Astra Games

Dolphoenix
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Post by Dolphoenix » Mon Jul 26, 2004 4:19 am

the old site hasn't been put back on the server, I changed th eforwarding so that http://www.trek-homeworld.co.uk goes to the new site

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Gust0o
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Post by Gust0o » Thu Aug 05, 2004 2:23 am

Well, what's happening with the server, in the long-term, could be anyone's guess... though, more than likely, depending on how many donations he got, it would be Bzb's guess.

Dave Lister
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Post by Dave Lister » Sat Jan 15, 2005 12:37 pm

Hi all!

was wondering if there was a way to deactivate the block on story line playing and why it was turned off in the first place

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TheOneNamedViper
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Post by TheOneNamedViper » Sat Jan 15, 2005 3:53 pm

Well, besides the fact that you probably should have put this in its own topic, the reason that the campaign is disabled is simply that things don't work right in it, and there are several missions along the way that simply crash.
So, since we didn't have the resources to create our own original storyline, and didn't have the patience to go through and make the original campaign playable, we just disabled it to avoid threads popping up asking why this or that mission crashes.

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