Raider Resource Collector in-game

A mod that makes the Raiders a playable race along with lots of totally new ships to boot!

Moderator: Captain Pierce

Captain Pierce
Posts: 5944
Joined: Mon Jan 22, 2001 1:00 pm
Location: I\'m from Iowa--I only work in outer space

Post by Captain Pierce » Sat Aug 23, 2003 7:19 pm

Again, nothing special about this, but I like it, so it gets four pics. [img]tongue.gif[/img]





This is, believe it or not, the last ship we intend to replace in the game. Every Taiidani ship has been replaced with the exception of the research ship (which we are so not gonna mess with ;) ) and miscellaneous SP stuff like the cryotray, target drone, and headshot asteroid that we're probably also not gonna mess with.

Which means that RA 0.7 should be released before the end of the month. My guess is that it will be sometime next weekend, probably later on Sunday. (CommanderJones is moving this weekend; hopefully by then he'll have had a chance to play all the new ships and make sure they meet with his approval. ;) )

After that, it's just a matter of tweaks and fixes before the official 1.0 is released... :D
<a href="" target="_blank"> Image</a>

User avatar
Posts: 1136
Joined: Sat Aug 17, 2002 12:00 am
Location: Netanya,Israel

Post by FendeR » Sat Aug 23, 2003 7:42 pm

At last!
Someday, I'll own one of these biatches...:grinangel

Posts: 1301
Joined: Mon Jan 21, 2002 1:00 am
Location: Inside your computer

Post by SyntaxVorlon » Sat Aug 23, 2003 8:58 pm

That's such a GOOD design for the raiders, practically low tech, grey, lotsa boxes. It works prefectly and perfectly in that spot.
WE, however, do meddle in the affairs of others.

Post Reply

Return to “Raiders Ascendant”