B5:Shadow Battlecrab

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maxdamage
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Post by maxdamage » Thu May 11, 2006 9:51 pm

Funnily enough someone I know says he knows of someone who has Maya 3D v3.0 (yeah right).Unfortunately the guy who knows someone with Maya 3D v3.0 belongs to the computer reapair\upgrade shop almost screwed me with the shitty computer parts they sold to me!That means that I really do not want to go near the place or phone him and maybe if he is telling the truth then hmmm?


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Crook
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Post by Crook » Thu May 11, 2006 11:07 pm

Its easy to do the texture via LW - make the UV map then burn the right procedural onto it to make a goos seamless map for it. But that's with LW... for many B5 ships having LW makes the job 10X easier.
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maxdamage
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Post by maxdamage » Thu May 11, 2006 11:15 pm

Crook wrote:Its easy to do the texture via LW - make the UV map then burn the right procedural onto it to make a goos seamless map for it. But that's with LW... for many B5 ships having LW makes the job 10X easier.
I'm trying to get Lightwave 3D v6.0 but it is almost impossible to find that version or any second hand version of Lightwave 3D in SA.I'm know of the uv texture mapping as I read about that at the Abetterspace website with the tutorial on how to create a B5 EA shuttle in Lightwave 3D v5.5 or 5.0 and v6.0.



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