Finally, R2 Mothergate complete!!

Moderator: Mr Gloomy

Mr Gloomy
Junior Member
Posts: 645
Joined: Sun Jun 24, 2001 12:00 pm
Location: Croydon, Surrey, England...Earth and a universe all to myself
Contact:

Post by Mr Gloomy » Sun Apr 06, 2003 5:10 pm

Greetings all!

The Insurgency mothergate is complete and only needs a few fiddles to get it in game working. Its taken me bloomin' ages, mainly due to technical problems and a very busy lifestyle...all of which is pretty slow right now due to having no cash, bugger. Anyway, the mothergate is finished so please enjoy and hopefully I should have some in game shots soon...me'hopes!

(Big pics btw!)

Image

Image

Mr Gloomy Image - Should be starting soon on the Mol'Dom version!

Shadegrown
Posts: 1190
Joined: Mon Nov 13, 2000 1:00 am
Location: Tampere, Finland
Contact:

Post by Shadegrown » Sun Apr 06, 2003 5:32 pm

Amazing! Cool desing and textures are superb! Image

User avatar
reapernoire
Posts: 2530
Joined: Thu Jan 25, 2001 1:00 pm
Location: Manchester, On this rock we call home
Contact:

Post by reapernoire » Sun Apr 06, 2003 6:23 pm

That is bloody amazin mate
my hat is off to u, and my shoes, socks...less face it even if i was nekkid, i wouldnt be showin u enough respect for that model.

Superb work matey

One question, is it as big as it looks Image

any chance of a pic with a fighter or corvette to get an idea of scale?

------------------
Like the wanderers before me, the Sun shall go down
Darkness be over me, rest my soul in the Valley of death
For my soul now belongs to the everlasting journey,
and i shall noeth that my deeds have been fulfilled upon this plain,
for my time is over here, and i shall too become a wanderer,
and the sun shall go down, darkness be over me
rest my soul in the valley of death

Nighpher
Junior Member
Posts: 14
Joined: Sat Apr 05, 2003 12:00 am
Location: only halfway there, or is it?

Post by Nighpher » Mon Apr 07, 2003 10:46 pm

WOW! thats fresh!

Mr Gloomy
Junior Member
Posts: 645
Joined: Sun Jun 24, 2001 12:00 pm
Location: Croydon, Surrey, England...Earth and a universe all to myself
Contact:

Post by Mr Gloomy » Mon Apr 07, 2003 11:03 pm

Believe it or not, the mothergates aren't actually that huge, just very big. At a later stage I hope to create cap ships that nearly equal its size but these hopefully won't dwarf the screen. As you can see from the design, these vessels are designed to be staging grounds for fleet operations. In the DS universe there are far larger units like construction stations that create the main fleet. These units are then guided via mothergates into hostile areas or unexplored regions. From know on the designs of the R2 fleet should comply to the limitations of the mothergates...not to wide or tall but long and well armed, the same is true for the Mol'Dom too. Mexing this bitch is proving to be a bugger but I'm half-way there. As for weapons, the mothergates have several weapons points and the temperal phase gate effect of the mothergate creates a re-enforced phase shield for these units. Mothergates are all over the universe, some better than others but to make fleet operations work, these units are deployed as beacons for hyperspace travel. In the DS universe hyperspace travel is a random affair were units can get lost easily (space is very big). To send an entire fleet to a single co-ordinate to meet up for battle is near impossible. That's were mothergate come in, by creating a huge focused (stable) jumpgate for other allied vessels to lock onto, co-ordinating fleet operations is made easier and less hazardous. Sending an entire fleet into unknown territory is suicide so sending a single large unit is more effective and a whole lot more practical for DS forces (these statements are fictional and 'MADE-UP' so don't get all steamed-up if it doesn't sound 'Star Trek' enough).

Mr Gloomy Image - My head's too delicate for that Star Trek shit!

theblessedsheridan
Posts: 3359
Joined: Sun Oct 15, 2000 12:00 pm
Location: Birmingham, England
Contact:

Post by theblessedsheridan » Mon Apr 07, 2003 11:12 pm

Image Once again Mr G blows our socks off! This was certainly well worth the wait!

User avatar
TheOneNamedViper
Posts: 6859
Joined: Sat Dec 30, 2000 1:00 am
Location: Denmark
Contact:

Post by TheOneNamedViper » Mon Apr 07, 2003 11:50 pm

*applauds*

*standing ovations*

Image Image Image Image Image

Great stuff. Image

*edit* Btw Mr.Gloomy, in case you've read of my recent HD crash in the general discussion forum, you don't have to worry, I have my comp up and running nominally again, and all of my liflist stuff is on the disk that didn't die, so it's all good. I just haven't reinstalled ICQ yet. *edit*

[This message has been edited by TheOneNamedViper (edited 07 April 2003).]

Entala Zaru
Junior Member
Posts: 39
Joined: Sat Feb 01, 2003 1:00 am

Post by Entala Zaru » Tue Apr 08, 2003 8:33 pm

Image

Sjet vs. Kerrigan
Posts: 2745
Joined: Sat Nov 11, 2000 1:00 pm
Location: Portland, OR, USA
Contact:

Post by Sjet vs. Kerrigan » Tue Apr 08, 2003 9:27 pm

I can't see the pictures! Not even a red x. Image

SyntaxVorlon
Posts: 1301
Joined: Mon Jan 21, 2002 1:00 am
Location: Inside your computer
Contact:

Post by SyntaxVorlon » Thu Apr 10, 2003 2:34 am

Nice stuff

Locked

Return to “Dark Star: The Crusades”