HW2 Complex mod already out :)

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Crook
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HW2 Complex mod already out :)

Post by Crook » Wed Feb 25, 2015 7:58 pm

Since at least one of the guys was hired by gearbox it's not a surprise, but that was rather a bonus :)

First to mod something for HW remastered wins a prize, surely :)

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CurseUppl
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Re: HW2 Complex mod already out :)

Post by CurseUppl » Mon Mar 02, 2015 2:42 pm

Ahhh, Complex.

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TheOneNamedViper
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Re: HW2 Complex mod already out :)

Post by TheOneNamedViper » Tue Mar 03, 2015 5:59 pm

Let's hope that's an indication that converting mods for the Remastered game will be easy. I haven't looked into it at all yet.

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Crook
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Re: HW2 Complex mod already out :)

Post by Crook » Fri Mar 06, 2015 7:54 pm

I don't suppose anyone has a copy of the original homeworld BIG file format?

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maxdamage
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Re: HW2 Complex mod already out :)

Post by maxdamage » Sat Mar 07, 2015 3:47 am

Crook wrote:I don't suppose anyone has a copy of the original homeworld BIG file format?

I could email you a copy of the update.big file from HW1?

[edit]Is that what you mean?

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Re: HW2 Complex mod already out :)

Post by TheStressPuppy » Sat Mar 07, 2015 10:46 pm

I just hope RE is not near as much of a pain in the ass to mod as Classic HW2 was. Has anyone used "HODER" yet? I still dont know jack about lua except how to edit with a text editor.

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Re: HW2 Complex mod already out :)

Post by bzb » Sat Mar 07, 2015 11:50 pm

I read the first 4 chapters of a lua book, I dont think it has anything shocking but I suspect if I had continued reading I would have discovered that there is one method to set the rules, another as a global search and recall function and of course a method to disable the graphics context overnight.
Thus endeth the worst attempt to make a LOTR programming joke ever.

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