Turn 6...

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Topic review
   

Expand view Topic review: Turn 6...

by Grumfoss » Sat Sep 11, 2004 7:29 pm

Well Said Skye Marshall Gaunt. :D

Curse before your Darkwings are built, your People will be judged and re-educated!

by CurseUppl » Sat Sep 11, 2004 4:55 am

Do you think you can handle my cloaked Darkwing Gs? Ill be in and out before your damned Dreadnought even knows i was there!

by reapernoire » Sat Sep 11, 2004 1:08 am

pirate filth *spits*

United we stand strong
Enforced we are unbreakable
Allied we are unshakeable

Join the UEA today!
Earn citizenship and see the galaxy
would you like to know More!

[ 11. September 2004, 01:13 AM: Message edited by: reapernoire ]

by Drennar » Sat Sep 11, 2004 12:46 am

In Recent events The Stormer Kingdom under Sushi Master(didn't know what your characters "title" was sushi), attempted to board and capture a Clan Odisius vessel. The attackers suffered severe casualties as they were sent back to their own ships. Clan Odisius then proceeded to destroy 1 of the instigators and counter-board the second with success. We do not take this as an act of war as we are all brothers-in-arms against the Authoritarian Menace, however any further aggression will be met with extreme prejudice from the Privateers Clans.

Sincerely, Lord Arcturus of Clan Odisius.

by reapernoire » Fri Sep 10, 2004 7:58 pm

Curse dude the VP system was turned off as soon as I found the button to turn it off [img]tongue.gif[/img]

Plus the points system we're using isnt part of GAW its mine and Grums personal concoction which we're having to work out manually
So you all better hope you keep the boards up to date with your conquests(game ones though you dont get points in game for the others)

by CurseUppl » Fri Sep 10, 2004 2:48 pm

Ah, i just got consufused, since it said in the FIG thing that Waynes World gives you VPs [img]tongue.gif[/img]

by Grumfoss » Fri Sep 10, 2004 1:16 pm

Curse Here are a list of the victory points you can get:-


Invaders:
1 point for every UEA colony you take and hold(not blow up from orbit)
1 point for every succesful fleet engagement
5 points for every UEA Dreadnought you destroy
15 points for Every UEA Core World you take and hold(not blow up from orbit)

UEA:
1 Point for every Invader colony taken
1 point for every successful fleet engagement
1 point for every core world under UEA control at the end
10 points for Wiping out a invading race

You see no points for having waynes world!

P.S. Turn Done, and my Hippo is happy ;)

[ 10. September 2004, 04:48 PM: Message edited by: Grumfoss ]

by CurseUppl » Fri Sep 10, 2004 12:58 pm

They are moving Gaunt.

Dude, you put your race close to Waynes world on purpose! I dont like that, as its considered cheating, since you are getting VPs.

Are vps on btw?

by Slartibartfast » Fri Sep 10, 2004 11:02 am

Mova noleeya. Andoba!Andoba!!

by reapernoire » Fri Sep 10, 2004 9:14 am

EVERYONE READ

In the attack Menu of the Ships window

Underneath Vectors is a button

'Attack All Enemy Ships'
For some reason the designers of the game have set this default to Off so all the ships your started with are set to off
YOU WILL NOT FIRE AT ALL IF THIS ISNT SET TO ON


In addition

Curse get the hell out of orbit of my planet or your crews will be captured taken to a re-education camp and they will fight by my side there first missions being on your own worlds ;)

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