[C6 Voting] General Setup

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Expand view Topic review: [C6 Voting] General Setup

by Edge_28 » Fri Aug 12, 2005 11:48 pm

Marker

by Lama Su » Thu Jul 03, 2003 11:47 am

hey hey people !!! has everybody vote ???

Cuz if not , you must do it , then c6 registartion will begin ...

Every day i see this poor alone topic with no evolution since 30 june .
Another case can exist , GM's are a bit slow , but i don't want to believe it p:

lets go people... c6 is waiting or us.

by Calavan » Mon Jun 30, 2003 9:20 pm

try again now, it was probly cause you werent logged in

by Rad Razor » Mon Jun 30, 2003 7:27 pm

says I am not aloud to vote in this poll :(

by Darth1o9 » Sun Jun 29, 2003 5:28 pm

perhaps u could have like a npc arms dealer ;)

by Pos_21 » Fri Jun 27, 2003 4:15 pm

Nap: i wholeheartedly agree [img]tongue.gif[/img]

Lama: no, cuz you get to name them on the first turn, not prior to... but, all indie systems will have the same planet levels, spaning planets/moons and have a small asteroid field as i understood it.

Lama2: just keep those handy, you'll know when the time comes ;)

by Lama Su » Fri Jun 27, 2003 1:38 pm

Another question plzzzz .. hehehe

Then if we can decide of our system , can we give you all the specification of it ?? planets situations , asteroids fiels distance , system distance ???

I think no cuz its a lot of work , but i wish it could be .... :rolleyes:

LAST QUESTION ( and the crowd goes wild !!! )
pffffuiiiii : When shall we gave you our historic and characters for c6 ??

by NapoleonGH » Thu Jun 26, 2003 3:14 am

I agree with these all with the exceptions 0f:
the starting VPs for main factions, id like them to be about 10,000 higher for infrastructure this is purely because if you look at the number of vps people are getting in the superfactions and the superfactions are at a disadvantage VP wise in the begining compared to inde guys, whereas if you think about it, the superfactions have mass production, etc. so they should have more efficiency and thus more ability.

by bob_2010 » Wed Jun 25, 2003 10:42 pm

only thing i would change is in the game points. why not add a point for captuing a planet or losing a point for losing a planet.

by Pos_21 » Wed Jun 25, 2003 4:43 pm

my we're full of questions, arn't we?

i'm not sure of your definition of clasical, but indie factions WILL have their own planets/systems, and i believe that you even get to name them

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